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H.M.H Project

H.M.H is my final project degree which is a fighting 3D game with 2D movility. It's made with a several group of degree mates, our team's name was called "Inner Dream". This project began with strong ambition, our main milstone was to learn the process of development in UE4 totally unknown for us.

My main function in this project's been to establish the architecture/framework of our game and its programming trying always to resolve of the best possible way issues that I have been finding. I have dedicated to program high as much as low level, I'm responsible of great part of videogame programming with C++/Blueprints. For all of that I had applied some design patterns related to videogames to easier the work.

The team Inner Dream: Art- Alvaro Zabala, David Escribano, Robert Bolaños / Animation- Xingbo Lin / Programming- Ismael Gutierrez, Christian Feigel, Pablo Martinez / Design and production- Victoria Serrano, Daniel Iglesias.

2015 - 2016 Project (Reworking currently)

HMH Teaser

HMH Overview